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	<title>Comments on: Losers always whine about their gear.  Winners capture a castle and kill the king.</title>
	<atom:link href="http://boathammer.wordpress.com/2008/07/09/losers-always-whine-about-their-gear-winners-capture-a-castle-and-kill-the-king/feed/" rel="self" type="application/rss+xml" />
	<link>http://boathammer.wordpress.com/2008/07/09/losers-always-whine-about-their-gear-winners-capture-a-castle-and-kill-the-king/</link>
	<description>A Massively Multireader Online Rolereading Blog</description>
	<lastBuildDate>Mon, 21 Jul 2008 14:25:11 +0000</lastBuildDate>
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		<title>By: brainclutter</title>
		<link>http://boathammer.wordpress.com/2008/07/09/losers-always-whine-about-their-gear-winners-capture-a-castle-and-kill-the-king/#comment-22</link>
		<dc:creator>brainclutter</dc:creator>
		<pubDate>Mon, 14 Jul 2008 16:55:49 +0000</pubDate>
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		<description>^ Truth</description>
		<content:encoded><![CDATA[<p>^ Truth</p>
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		<title>By: spinks</title>
		<link>http://boathammer.wordpress.com/2008/07/09/losers-always-whine-about-their-gear-winners-capture-a-castle-and-kill-the-king/#comment-16</link>
		<dc:creator>spinks</dc:creator>
		<pubDate>Fri, 11 Jul 2008 07:24:11 +0000</pubDate>
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		<description>I think part of skill in a MMORPG includes knowing what gear is good for your character and how to get it. So you can&#039;t say &#039;just gear or skill&#039;, if you wanted &#039;pure&#039; skill you&#039;d be playing a fighting game.</description>
		<content:encoded><![CDATA[<p>I think part of skill in a MMORPG includes knowing what gear is good for your character and how to get it. So you can&#8217;t say &#8216;just gear or skill&#8217;, if you wanted &#8216;pure&#8217; skill you&#8217;d be playing a fighting game.</p>
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		<title>By: boatorious</title>
		<link>http://boathammer.wordpress.com/2008/07/09/losers-always-whine-about-their-gear-winners-capture-a-castle-and-kill-the-king/#comment-15</link>
		<dc:creator>boatorious</dc:creator>
		<pubDate>Thu, 10 Jul 2008 22:20:42 +0000</pubDate>
		<guid isPermaLink="false">http://boathammer.wordpress.com/?p=23#comment-15</guid>
		<description>Thanks!  

Everybody who writes WAR blogs seems so nice and courteous.</description>
		<content:encoded><![CDATA[<p>Thanks!  </p>
<p>Everybody who writes WAR blogs seems so nice and courteous.</p>
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		<title>By: Stormcrow</title>
		<link>http://boathammer.wordpress.com/2008/07/09/losers-always-whine-about-their-gear-winners-capture-a-castle-and-kill-the-king/#comment-14</link>
		<dc:creator>Stormcrow</dc:creator>
		<pubDate>Thu, 10 Jul 2008 17:10:40 +0000</pubDate>
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		<description>Welcome to the community!  I&#039;m glad you&#039;re weighing in on, what I consider, a very important topic.  It&#039;s definately true that I would rather win than lose, and if that win comes from gear, I&#039;m okay with that.  On the other hand, I would much rather beat someone because I out played them or out thought them, rather than out gear them. Great article though, keep them coming!</description>
		<content:encoded><![CDATA[<p>Welcome to the community!  I&#8217;m glad you&#8217;re weighing in on, what I consider, a very important topic.  It&#8217;s definately true that I would rather win than lose, and if that win comes from gear, I&#8217;m okay with that.  On the other hand, I would much rather beat someone because I out played them or out thought them, rather than out gear them. Great article though, keep them coming!</p>
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		<title>By: Snafzg</title>
		<link>http://boathammer.wordpress.com/2008/07/09/losers-always-whine-about-their-gear-winners-capture-a-castle-and-kill-the-king/#comment-8</link>
		<dc:creator>Snafzg</dc:creator>
		<pubDate>Wed, 09 Jul 2008 15:47:56 +0000</pubDate>
		<guid isPermaLink="false">http://boathammer.wordpress.com/?p=23#comment-8</guid>
		<description>I&#039;ll agree with you on part 2 there. They wouldn&#039;t make games with increasingly powerful gear that was increasingly difficult to obtain if the game designers didn&#039;t believe people would put in the extra time to get the advantage.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll agree with you on part 2 there. They wouldn&#8217;t make games with increasingly powerful gear that was increasingly difficult to obtain if the game designers didn&#8217;t believe people would put in the extra time to get the advantage.</p>
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